chore: align ark-suac app and refresh appstore zip

This commit is contained in:
Joachim Friberg
2026-03-23 21:23:16 +01:00
parent 9c4265b429
commit 9c5ea400fb
36 changed files with 1611 additions and 3 deletions
@@ -0,0 +1,34 @@
#!/usr/bin/ruby.ruby3.4
require 'json'
db_path = '/home/gameserver/server-files/mods.json'
unless File.exist?(db_path)
print ""
exit! 0
end
begin
mods = JSON.parse(File.read(db_path))
args = "-mods="
counter = 0
mods.each do |mod|
if mod['enabled']
args += ',' if counter > 0
args += mod['mod_id'].to_s
counter += 1
end
end
if counter > 0
print args
end
rescue JSON::ParserError
File.write('/tmp/mod-read-error', 'mods.json is corrupted')
print ""
rescue => err
File.write('/tmp/mod-read-error', err.to_s)
print ""
end
@@ -0,0 +1,91 @@
#!/bin/bash
if [ "$ENABLE_DEBUG" = "1" ]; then
echo "Entering debug mode..."
sleep 999999999999
exit 0
fi
# download steamcmd if necessary
if [ ! -d "/home/gameserver/steamcmd/linux32" ]; then
cd /home/gameserver/steamcmd
wget https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar xfvz steamcmd_linux.tar.gz
fi
# download/update server files
cd /home/gameserver/steamcmd
./steamcmd.sh +force_install_dir /home/gameserver/server-files +login anonymous +app_update 2430930 validate +quit
PROTON_VERSION="10-17"
PROTON_DIR_NAME="GE-Proton$PROTON_VERSION"
PROTON_ARCHIVE_NAME="$PROTON_DIR_NAME.tar.gz"
STEAM_COMPAT_DATA=/home/gameserver/server-files/steamapps/compatdata
STEAM_COMPAT_DIR=/home/gameserver/Steam/compatibilitytools.d
ASA_COMPAT_DATA=$STEAM_COMPAT_DATA/2430930
ASA_BINARY_DIR="/home/gameserver/server-files/ShooterGame/Binaries/Win64"
START_PARAMS_FILE="/home/gameserver/server-files/start-parameters"
MODS="$(/usr/bin/cli-asa-mods)"
ASA_START_PARAMS="$ASA_START_PARAMS $MODS"
ASA_BINARY_NAME="ArkAscendedServer.exe"
ASA_PLUGIN_BINARY_NAME="AsaApiLoader.exe"
ASA_PLUGIN_LOADER_ARCHIVE_NAME=$(basename $ASA_BINARY_DIR/AsaApi_*.zip)
ASA_PLUGIN_LOADER_ARCHIVE_PATH="$ASA_BINARY_DIR/$ASA_PLUGIN_LOADER_ARCHIVE_NAME"
ASA_PLUGIN_BINARY_PATH="$ASA_BINARY_DIR/$ASA_PLUGIN_BINARY_NAME"
LAUNCH_BINARY_NAME="$ASA_BINARY_NAME"
# install proton if necessary
if [ ! -d "$STEAM_COMPAT_DIR/$PROTON_DIR_NAME" ]; then
mkdir -p $STEAM_COMPAT_DIR
echo "Downloading Proton version $PROTON_VERSION... This might take a while"
wget -P /tmp https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton$PROTON_VERSION/GE-Proton$PROTON_VERSION.tar.gz
EXIT_CODE=$?
if [ $EXIT_CODE -ne 0 ]; then
echo "Error: Error while downloading Proton ($EXIT_CODE)"
exit 200
fi
echo "Download finished, comparing checksums..."
sha512sum -c /usr/share/proton/GE-Proton$PROTON_VERSION.sha512sum
if [ $? -ne 0 ]; then
echo "Error: Proton checksum mismatch!"
exit 201
fi
tar -xf /tmp/$PROTON_ARCHIVE_NAME -C $STEAM_COMPAT_DIR
rm /tmp/$PROTON_ARCHIVE_NAME
fi
# install proton compat game data
if [ ! -d "$ASA_COMPAT_DATA" ]; then
mkdir -p $STEAM_COMPAT_DATA
cp -r $STEAM_COMPAT_DIR/$PROTON_DIR_NAME/files/share/default_pfx $ASA_COMPAT_DATA
fi
echo "Starting the ARK: Survival Ascended dedicated server..."
echo "Start parameters: $ASA_START_PARAMS"
export XDG_RUNTIME_DIR=/run/user/$(id -u)
export STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/gameserver/Steam
export STEAM_COMPAT_DATA_PATH=$ASA_COMPAT_DATA
cd "$ASA_BINARY_DIR"
# unzip the asa plugin api archive if it exists. delete it afterwards
if [ -f "$ASA_PLUGIN_LOADER_ARCHIVE_PATH" ]; then
unzip -o $ASA_PLUGIN_LOADER_ARCHIVE_NAME
rm $ASA_PLUGIN_LOADER_ARCHIVE_NAME
fi
if [ -f "$ASA_PLUGIN_BINARY_PATH" ]; then
echo "Detected ASA Server API loader. Launching server through $ASA_PLUGIN_BINARY_NAME"
LAUNCH_BINARY_NAME="$ASA_PLUGIN_BINARY_NAME"
fi
# Remove steamclient64.dll to prevent server from crashing.
# File is not needed and was probably accidentally committed to Steam.
# See: https://github.com/mschnitzer/ark-survival-ascended-linux-container-image/issues/123
rm -f /home/gameserver/server-files/ShooterGame/Binaries/Win64/steamclient64.dll
$STEAM_COMPAT_DIR/$PROTON_DIR_NAME/proton run $LAUNCH_BINARY_NAME $ASA_START_PARAMS